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AI Insights · Timothy · April 2025

Top 5 Vikings Games on Android in Lebanon: Q1 2025 Performance

Discover the performance trends of the top Vikings-themed games on Android in Lebanon during Q1 2025, with data insights from Sensor Tower.

Top 5 Vikings Games on Android in Lebanon: Q1 2025 Performance

In the first quarter of 2025, Vikings-themed games on the Android platform in Lebanon demonstrated varied performance metrics. According to Sensor Tower, the top five games in this category showcased diverse trends in downloads, revenue, and active users.

Viking Rise saw a peak in weekly revenue of approximately $215 in late January, with a notable decline towards the end of March down to about $27. Weekly downloads fluctuated, with a high of around 1.6K initially, tapering off to just under 1K by the end of the quarter. Active user numbers remained relatively stable, starting at 11.3K and ending at a similar level.

Vikingard maintained consistent active user numbers, hovering around 300 for most of the quarter, with a slight uptick to 434 by the end. However, revenue remained minimal, peaking at $18 in the first week of January.

Bad North: Jotunn Edition had minimal engagement, with active users mostly stable at 3, only rising to 6 in late March. Revenue was negligible, with only a couple of weeks showing any earnings.

Pixel Tribe: Viking Kingdom had low engagement, with downloads peaking at 5 in late March. Active users showed minor growth from 14 to 17 by the end of the quarter.

Oddmar experienced a slight increase in downloads in mid-March, reaching 6. Active users fluctuated, peaking at 8 mid-March before settling back to 4.

These insights highlight the varying levels of engagement and revenue generation for Vikings games on Android in Lebanon, with detailed analytics available from Sensor Tower for further exploration.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025